internet and website media services
Below is an article from the Yale Web Style Guide
which focuses on common challenges encountered in the website development process.
This is a great essay to read before creating a website for your business!!


Avoiding "scope creep"
-
Web Style Guide, 2nd edition

The site specification
defines the scope of your project -
that is, what and how much you need to do, the budget,
and the development & maintenance schedule.


"Scope Creep" is the most prevalent cause of Web project failures.
In many projects, scope creep is the gradual process by which previously unplanned "features" are added, content and features are padded to mollify each stakeholder group, major changes in content or site structure during site construction are made, and more content or interactive functionality than you originally agreed to create is stuffed in.

No single overcommitment is fatal, but the slow, steady accumulation of additions and changes is often enough to blow budgets, ruin schedules, and bury what might have been an elegant original plan under megabytes of muddle and confusion.

Don't leap into building a Web site before you understand what you want to accomplish and before you have developed a solid and realistic site specification for creating your Web site. The more carefully you plan, the better off you will be when you begin to build your site.


Developing a site specification
The site specification is the planning team's concise statement of core goals, values, and intent, to provide the ultimate policy direction for everything that comes next. Designing a substantial Web site is a costly and time-consuming process. When you're up to your neck in the daily challenges of building the site, it can be surprisingly easy to forget why you are doing what you are, to lose sight of your original priorities, and to not know on any given day whether the detailed decisions you are making actually support those overall goals and objectives. A well-written site specification is a powerful daily tool for judging the effectiveness of a development effort. It provides the team with a compass to keep the development process focused on the ultimate purposes of the site. As such, it quickly becomes a daily reference point to settle disputes, to judge the potential utility of new ideas as they arise, to measure progress, and to keep the development team focused on the ultimate goals.

Planning
Web sites are developed by groups of people to meet the needs of other groups of people. Unfortunately, Web projects are often approached as a "technology problem," and projects are colored from the beginning by enthusiasms for particular Web techniques or browser plug-ins (Flash, digital media, XML, databases, etc.), not by real human or business needs.
People are the key to successful Web projects. To create a substantial site you'll need content experts, writers, information architects, graphic designers, technical experts, and someone responsible for seeing the project to completion.
If your site is successful it will have to be genuinely useful to your target audience,
meeting their needs and expectations without being too hard to use.

At minimum, a good site specification should define
the content scope, budget, schedule, and technical aspects of the Web site.

The best site specifications are very short and to the point, and are often just outlines or bullet lists of the major design or technical features planned.

The finished site specification should contain the goals statement from the planning phase,
as well as the structural details of the site and answers to the following important questions:

Goals and strategies
What is the mission of your organization?
How will creating a Web site support your mission?
What are your two or three most important goals for the site?
Who is the primary audience for the Web site?
What do you want the audience to think or do after having visited your site?
What Web-related strategies will you use to achieve those goals?
How will you measure the success of your site?
How will you adequately maintain the finished site?


Production issues
How many pages will the site contain? What is the maximum acceptable count under this budget?
What special technical or functional requirements are needed?
What is the budget for the site?
What is the production schedule for the site, including intermediate milestones and dates?
Who are the people or vendors on the development team and what are their responsibilities?


These are big questions, and the broad conceptual issues are too often dismissed
as committees push toward starting the "real work" of designing and building a Web site.
However, if you cannot confidently answer all of these questions,
then no amount of design or production effort can guarantee a useful result.

Content inventory

Once you have an idea of your Web site's mission and general structure, you can begin to assess the content you will need to realize your plans. Building an inventory or database of existing and needed content will force you to take a hard look at your existing content resources and to make a detailed outline of your needs. Once you know where you are short on content you can concentrate on those deficits and avoid wasting time on areas with existing resources that are ready to use. A clear grasp of your needs will also help you develop a realistic schedule and budget for the project.
Content development is the hardest, most time-consuming part of any Web site development project. Starting early with a firm plan in hand will help ensure that you won't be caught later with a well-structured but empty Web site.

One excellent way to keep a tight rein on the overall scope of the site content is to specify a maximum page count in the site specification. Although a page count is hardly infallible as a guide (after all, Web pages can be arbitrarily long), it serves as a constant reminder to everyone involved of the project's intended scope. If the page count goes up, make it a rule to revisit the budget implications automatically — the cold realities of budgets and schedules will often cool the enthusiasm to stuff in "just one more page."
A good way to keep a lid on scope creep is to treat the page count as a "zero sum game." If someone wants to add pages, it's up to them to nominate other pages to remove or to obtain a corresponding increase in the budget and schedule to account for the increased work involved.

Changes and refinements can be a good thing, as long as everyone is realistic about the impact of potential changes on the budget and schedule of a project.
Any substantial change to the planned content, design, or technical aspects of a site must be tightly coupled with a revision of the budget and schedule of the project. People are often reluctant to discuss budgets or deadlines frankly and will often agree to substantial changes or additions to a development plan rather than face an awkward conversation with a client or fellow team member. But this acquiescence merely postpones the inevitable damage of not dealing with scope changes rationally.

The firm integration of schedule, budget, and scope is the only way to keep a Web project from becoming unhinged from the real constraints of time, money, and the ultimate quality of the result. A little bravery and honesty up front can save you much grief later. Make the plan carefully, and then stick to it.

(c) Yale University Web-Style Guide, 2nd Edition
http://www.webstyleguide.com/process/specify.html

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